What do you gain when you take a performance beyond a stage?

Photo by Tod Seelie

Platform: Various

Methods: Qualitative Research

Project Type: Entertainment

Responsibilities: User Research, Project Management

Background: Immersive theater doesn’t feature a proscenium stage.

Action: As a Stage Manager and member of the production team I helped bring creative visions to life and solve logistical problems on the Gowanus Canal, in a recreational vehicle, in a geodesic dome, in a maze of interconnecting websites and Zoom meetings, among other unlikely settings. For projects like Flock, the giants, and Alice in the Holodeck, I also helped manage user experience design and onboarding audience members with immersive technologies like projections, untethered VR, and multiuser VR. As a researcher, I designed surveys, observation protocols, and interviews; collected and analyzed data; and reported on the pieces’ impact on audiences.

Result: Many strange and beautiful shows went on.

Links:

CAVE (SIGGRAPH 2019, UIST 2019)

The Dreary Coast (NYT, The Guardian, Gothamist)

Flock (NYT, Vice, YouTube)

The Grand Paradise (Link)

Holojam in Wonderland (Publication)

Into the Light (Forbes)

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